Kindling

A dark action roguelite where fire is survival.

One shield. One life. Burn, die, learn, repeat.

  • Released 4 April 2026
  • Windows, macOS (Apple Silicon), Linux / SteamOS
  • $6.99
  • Free demo

Fact sheet

Kindling at a glance

Developer
Talonbyte Games, a one-person studio
Release date
4 April 2026
Platforms
Windows · macOS (Apple Silicon) · Linux / SteamOS
Price
$6.99 USD, regional pricing on Steam
Genre
Action roguelite, top-down
Players
Single-player
Engine
Godot 4
Input
Keyboard and mouse, full controller support
Languages
10: English, German, French, Italian, Spanish (Latin America), Portuguese (Brazil), Swedish, Russian, Japanese, Simplified Chinese
Extras
Free demo, 16 achievements, HDR, Steam Cloud, Remote Play on TV
Press contact
support@talonbyte.gg

About the game

Trapped in a nightmare of your own making

Kindling is a dark, atmospheric action roguelite where fire is survival. You play a witch trapped in a nightmare of her own making. There are no health bars: one hit kills you, and one hit kills them. Place campfires to hold back the shadows, unleash them to burn everything nearby, and break the coven seals that lead deeper. Every death makes you stronger. Every seal brings you closer to the truth of what you did.

You wake beside a dying fire in a forest that whispers accusations you cannot quite remember. Your staff lies somewhere ahead. Your three sisters, Morveth, Branwen and Cerys, are gone, and the seals that bind this place burn blue with their memories. Break them to descend. Each one you break wakes the Heartwood, and it will come for you.

Kindling is a descent through five layers of a burning nightmare, past the Ashweaver, a bloated queen that births cindermites from ash, and down to the Heartwood itself. Runs are short and sharp. Between them you return to the witch’s chamber and spend ember fragments on forbidden power. Skills you died holding cost less next time.

Somewhere along the way the fire stops asking who you are. You are becoming what hunts you.

How it plays

  • No health bars

    One hit kills you. One hit kills them. The Inner Flame saves you from death exactly once, if it has had time to charge.

  • Fire is the toolset

    Campfires slow the shadows and show you where they are. Unleash one to burn everything around it, and the next fire comes sooner.

  • Break the seals

    Coven seals hold your sisters’ memories. Every seal you break opens the way down, and wakes the Heartwood a little more.

  • Forbidden power

    Spend ember fragments in the witch’s chamber between runs. Meteor Strike, Wraith Walk, Ashbrand, and a skill tree that remembers how you died.

  • The Pale Echo

    Hold twelve souls and stop the world for ten seconds. Enemies freeze, show themselves, and wait for you to decide.

  • Short, sharp descents

    Runs of around fifteen minutes through five layers and two bosses, with permanent progression, hidden notes, and secrets in the ash.

Media

Screenshots

Click a screenshot to open it at full size, or use the download link beneath it.

Trailers

  • Gameplay trailer Watch on YouTube
  • Update: New Boss Watch on YouTube

Downloads

Logo and key art

Download everything ZIP · 15.9 MB

Logo, key art, studio logo, and every screenshot above.

Content creators

You already have permission

You are welcome to stream, record, and monetise videos of Kindling on any platform. There is no need to ask first, and no need to credit anyone beyond the game’s name.

If you would like a Steam key for coverage, email support@talonbyte.gg with a link to your channel or outlet.

About the developer

Talonbyte Games

Talonbyte Games is a one-person studio run by Mike. Kindling is built in Godot 4 and has kept growing since its April 2026 release, with a new opening cutscene and continuing free updates.

Contact

Get in touch